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XorGramana Copyright 2009 by James W. Morris, james@jwm-art.net

THIS SOFTWARE IS LICENSED UNDER THE GNU GPLv3 See COPYING FOR
FULL DETAILS.
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http://www.jwm-art.net/XorGramana

XorGramana is a game which expands upon the game play of Xor,
using a code-base from XorCurses (a remake by jwm-art.net of
Xor for the linux console).

XorGramana is a tile based logic puzzle set in a series of mazes
where the object of each maze is to escape by re-arranging letters
which might form words or might simply be 'just-puzzles-to-get-past'.

XorGramana uses the SDL library and has nice enough graphics.

What's not working yet?

Replay load and save is not working. Some other things too.

THE MAP IS WORKING NOW!

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building


tar -xjr XorGramana-0.0.8.tar.bz2
cd XorGramana-0.0.8.tar.bz2
make


*** this game does not make install yet. please run from the src dir.

if the build process fails you may need to install the SDL development
packages and try again (SDL, SDL_image, SDL_gfx etc).


once built:

./xorgramana

will run the game for you to play it.

If you have problems building XorGramana on your Linux system and it is 
not due to missing dependancies (ie SDL development packages are 
installed) please contact james@jwm-art.net with details of the problems
and we'll try and fix it.

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Please note this is an early release, and a project with which i am
learning to use SDL. It is only my second attempt at game programming.

XorCurses is my first if I can bring myself to forget about
"Lawn Mower Simulator", a game I wrote in Locomotive Basic on the
Amstrad CPC 464 which appeared in Amstrad Action circa 1990. In Basic
one of the best optimizations was to cram as much code into a 256
character line as possible. Hehe.

