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dune-alugrid 2.8.0
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#include <dune/alugrid/3d/entityseed.hh>

Public Types | |
| typedef GridImp::template Codim< cd >::Entity | Entity |
| type of Entity | |
| typedef ALU3dGridEntitySeed< cd, GridImp > | ALU3dGridEntitySeedType |
| typedef of my type | |
| enum | |
| typedef GridImp::template Codim< codimension >::EntityImp | EntityImp |
| underlying EntityImplementation | |
| typedef ALU3dGridEntitySeed< codimension, GridImp > | EntitySeedImp |
| make type of entity pointer implementation available in derived classes | |
Public Member Functions | |
| ALU3dGridEntitySeed (const ImplementationType &item) | |
| Constructor for EntitySeed that points to an element. | |
| ALU3dGridEntitySeed (const HElementType &item, const int level, const int twist=defaultTwist) | |
| Constructor for EntitySeed that points to an element. | |
| ALU3dGridEntitySeed () | |
| Constructor for EntitySeed that points to an element. | |
| ALU3dGridEntitySeed (const ALU3dGridEntityType &entity) | |
| Constructor for EntitySeed that points to given entity. | |
| ALU3dGridEntitySeed (const ALU3dGridEntitySeedType &org) | |
| copy constructor | |
| ThisType & | operator= (const ThisType &org) |
| assignment operator | |
| void | clear () |
| clear the key data structure | |
| void | set (const HElementType &item, const int level) |
| set element and level | |
| int | level () const |
| return level | |
| int | twist () const |
| return twist | |
| bool | operator== (const ALU3dGridEntitySeedType &i) const |
| bool | operator!= (const ALU3dGridEntitySeedType &i) const |
| bool | equals (const ALU3dGridEntitySeedType &key) const |
| equality, calls BaseType equals | |
| bool | isValid () const |
| bool | operator== (const ALU3dGridEntitySeedType &i) const |
| equality operator | |
| bool | operator!= (const ALU3dGridEntitySeedType &i) const |
| inequality operator | |
| bool | equals (const ALU3dGridEntitySeedType &i) const |
| equality | |
| HElementType * | item () const |
| get item from key | |
| HElementType * | interior () const |
| return iterior item | |
| bool | isGhost () const |
| methods for ghosts | |
| BNDFaceType * | ghost () const |
| KeyType * | toKey (const HElementType *item) |
| KeyType * | toKey (const HBndSegType *ghostFace) |
| void | set (const HElementType &item) |
| void | set (const HBndSegType &ghostFace) |
Static Public Attributes | |
| static const int | defaultValue |
| static const int | defaultTwist |
Protected Types | |
| enum | |
| enum | |
| typedef ImplTraits::template Codim< dim, codim >::EntitySeedType | KeyType |
| typedef ImplTraits::HBndSegType | HBndSegType |
Protected Attributes | |
| int | level_ |
| int | twist_ |
| KeyType * | item_ |
| typedef ALU3dGridEntitySeed<cd,GridImp> Dune::ALU3dGridEntitySeed< cd, GridImp >::ALU3dGridEntitySeedType |
typedef of my type
| typedef GridImp::template Codim<cd>::Entity Dune::ALU3dGridEntitySeed< cd, GridImp >::Entity |
type of Entity
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inherited |
underlying EntityImplementation
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inherited |
make type of entity pointer implementation available in derived classes
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protectedinherited |
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protectedinherited |
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protectedinherited |
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protectedinherited |
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inherited |
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inline |
Constructor for EntitySeed that points to an element.
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inline |
Constructor for EntitySeed that points to an element.
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inline |
Constructor for EntitySeed that points to an element.
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inline |
Constructor for EntitySeed that points to given entity.
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inline |
copy constructor
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inline |
clear the key data structure
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inlineinherited |
equality
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inline |
equality, calls BaseType equals
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inlineinherited |
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inlineinherited |
return iterior item
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inlineinherited |
methods for ghosts
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inlineinherited |
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inlineinherited |
get item from key
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inline |
return level
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inlineinherited |
inequality operator
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inline |
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inline |
assignment operator
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inlineinherited |
equality operator
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inline |
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inlineinherited |
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inlineinherited |
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inline |
set element and level
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inlineinherited |
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inlineinherited |
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inline |
return twist
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staticinherited |
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staticinherited |
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mutableprotectedinherited |
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protected |
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protected |