## This profile requires a few minor changes to the default control
## configuration of the game, since some versions of the game allow to map
## Rapid Fire, whereas other versions do not.  So, minor adjustments might be
## appropriate, either to the controls used in the game, or to this profile.
##
## Note that when we refer to "Game Buttons", these correspond to
## GundeadliGne's terminology, which does not necessarily correspond to the
## hardware button numbers on your joystick...
##
button joy_id: 0, button: 0, key: 38
button joy_id: 0, button: 1, key: 53
button joy_id: 0, button: 2, key: 52
button joy_id: 0, button: 3, key: 54
button joy_id: 0, button: 4, key: 25
button joy_id: 0, button: 5, key: 26
button joy_id: 0, button: 6, key: 40
##
## Depending on the version of GundeadliGne, this assumes that Slow or Rapid
## Fire will be assigned to Game Button 5 (s key).  The version of the game
## tested did not allow for the assignment of rapid fire to a single button, so
## in this case, Slow was remapped to Game Button 5 instead of Game Button 1
## (z), which enables independent usage of Shot and Slow.  In versions that
## allow assignment of Rapid Fire, Game Button 5 is recommended.
##
button joy_id: 0, button: 7, key: 39
##
button joy_id: 0, button: 8, key: 24
button joy_id: 0, button: 9, key: 66
button joy_id: 0, button: 10, key: 66
button joy_id: 0, button: 11, key: 66
axis joy_id: 0, axis_id: 0, axis: x, min: -1, max: 1, threshold: 10000, keylow: 83, keyhigh: 85
axis joy_id: 0, axis_id: 1, axis: y, min: -1, max: 1, threshold: 10000, keylow: 80, keyhigh: 88
axis joy_id: 0, axis_id: 2, axis: y, min: -1, max: 1, threshold: 10000, keylow: 44, keyhigh: 45
axis joy_id: 0, axis_id: 3, axis: x, min: -1, max: 1, threshold: 10000, keylow: 43, keyhigh: 46
hat joy_id: 0, axis_id: 0, axis: x, min: -1, max: 1, threshold: 10000, keylow: 100, keyhigh: 102
hat joy_id: 0, axis_id: 1, axis: y, min: -1, max: 1, threshold: 10000, keylow: 98, keyhigh: 104
## Second player is not supported, since the game does not support keyboard
## assignment for the second player's controls...
