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dune-alugrid 2.8.0
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This is the complete list of members for Dune::ALU3dGridFactory< ALUGrid >, including all inherited members.
| ALU3dGridFactory(const bool verbose, const MPICommunicatorType &communicator) | Dune::ALU3dGridFactory< ALUGrid > | inlineexplicitprotected |
| ALU3dGridFactory(const MPICommunicatorType &communicator=Grid::defaultCommunicator(), bool removeGeneratedFile=true) | Dune::ALU3dGridFactory< ALUGrid > | inlineexplicit |
| ALU3dGridFactory(const std::string &filename, const MPICommunicatorType &communicator=Grid::defaultCommunicator()) | Dune::ALU3dGridFactory< ALUGrid > | inlineexplicit |
| comm() const | Dune::ALU3dGridFactory< ALUGrid > | inline |
| Communication typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| createGrid() | Dune::ALU3dGridFactory< ALUGrid > | |
| createGrid(const bool addMissingBoundaries, const std::string dgfName="") | Dune::ALU3dGridFactory< ALUGrid > | |
| createGrid(const bool addMissingBoundaries, bool temporary, const std::string dgfName="") | Dune::ALU3dGridFactory< ALUGrid > | |
| ctype typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| dimension | Dune::ALU3dGridFactory< ALUGrid > | static |
| dimensionworld | Dune::ALU3dGridFactory< ALUGrid > | static |
| elementType | Dune::ALU3dGridFactory< ALUGrid > | static |
| GlobalIdType typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| Grid typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| GridPtrType typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| insertBoundary(const GeometryType &geometry, const std::vector< VertexId > &faceVertices, int boundaryId=1) | Dune::ALU3dGridFactory< ALUGrid > | virtual |
| insertBoundary(int element, int face, int boundaryId=1) | Dune::ALU3dGridFactory< ALUGrid > | virtual |
| insertBoundaryProjection(const GeometryType &type, const std::vector< VertexId > &vertices, const DuneBoundaryProjectionType *projection) | Dune::ALU3dGridFactory< ALUGrid > | virtual |
| insertBoundaryProjection(const DuneBoundaryProjectionType &bndProjection, const bool isSurfaceProjection=(dimension !=dimensionworld)) | Dune::ALU3dGridFactory< ALUGrid > | virtual |
| insertBoundarySegment(const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertBoundarySegment(const std::vector< VertexId > &vertices, const std::shared_ptr< BoundarySegment< dimension, dimensionworld > > &boundarySegment) | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertElement(const GeometryType &geometry, const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid > | virtual |
| insertFaceTransformation(const WorldMatrix &matrix, const WorldVector &shift) | Dune::ALU3dGridFactory< ALUGrid > | |
| insertionIndex(const typename Codim< 0 >::Entity &entity) const | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertionIndex(const typename Codim< dimension >::Entity &entity) const | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertionIndex(const typename Grid::LevelIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertionIndex(const typename Grid::LeafIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertProcessBorder(int element, int face) | Dune::ALU3dGridFactory< ALUGrid > | inline |
| insertProcessBorder(const std::vector< VertexId > &vertices) | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| insertVertex(const VertexInputType &pos) | Dune::ALU3dGridFactory< ALUGrid > | virtual |
| insertVertex(const VertexInputType &pos, const VertexId globalId) | Dune::ALU3dGridFactory< ALUGrid > | |
| MPICommunicatorType typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| ordering() const | Dune::ALU3dGridFactory< ALUGrid > | inline |
| setLongestEdgeFlag(bool flag=true) | Dune::ALU3dGridFactory< ALUGrid > | inline |
| Transformation typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| VertexId typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| wasInserted(const typename Grid::LevelIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| wasInserted(const typename Grid::LeafIntersection &intersection) const | Dune::ALU3dGridFactory< ALUGrid > | inlinevirtual |
| WorldMatrix typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| WorldVector typedef | Dune::ALU3dGridFactory< ALUGrid > | |
| ~ALU3dGridFactory() | Dune::ALU3dGridFactory< ALUGrid > | virtual |