                               Command : LMINE

NAME
   lmine - Mine a sector with an engineering unit

Level: Expert

SYNTAX
   [##:##] Command : lmine <UNIT> <NUMBER>

This command causes a unit with the engineering ability to lay mines in a sec-
tor. (see "info Unit-types").  If you ask to lay more mines than the  unit  is
carrying,  then  it will attempt to draw shells from a supply source (see info
supply for details on that).  It costs 1 mobility point per mine laid,  so  an
engineer  with 20 mobility can lay a maximum of 20 mines.  The 'strength' com-
mand will list how many mines you have put in each sector.

See "info Hitchance" for the chance of something hitting a land mine.

If a defender in land combat has land-mines in the sector, he receives a bonus
to  his  defense. See info "attack" for more information.  If the attacker has
engineering units with him, the bonus is less.

In the command syntax <UNIT> is the number of one of your units  and  <NUMBER>
is  the  number  of  mines  you wish to lay.  That number of shells, (assuming
you've got them), will be dropped in the sector that unit occupies,  magically
becoming mines.

You need not fear mines in sectors that you are the old owner of. This is nor-
mally all your sectors. When you capture a mined  sector,  however,  you  will
need to worry about those mines until you become the old owner of that sector.
Once you are the old owner of a sector (i.e when you get the  message  "Sector
x,y  is now fully yours."), you have the mines located, and will no longer hit
them.

If you are in a captured sector, and the original owner attacks, you will  not
get the mine bonus (as he knows where all the mines are)

Mines  can  only  be  removed  safely  by a unit with the engineering ability.
(Other units can remove them by hitting them, but...)  Engineering units  mov-
ing  through  a  sector with unlocated mines will attempt to remove them.  The
number of times each engineer sweeps for mines is equal to 2 times the  number
of  mines  it  can  carry.   The chance of the engineer finding a mine on each
sweep is equal to 50% times its 'att' value (see show land stats).  If an  en-
gineer  sweeps  more  mines  than  it can carry, then it will drop the rest as
shells into the sector.

SEE ALSO
   strength, supply, Hitchance, Damage, Attacking, LandUnits

