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| struct | DGFGridInfo< FoamGrid< dim, dimworld, ctype > > |
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| struct | DGFGridFactory< FoamGrid< dim, dimworld, ctype > > |
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| class | FoamGridEntityImp< 1, 2, dimworld, ctype > |
| | Edge specialization of FoamGridEntityImp. Edges only exist for dimgrid == 2. More...
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| class | FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > |
| | Element specialization of FoamGridEntityImp. Element is a grid entity of topological codimension 0 and dimension dimgrid. More...
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| class | FoamGridEntityImp< 1, 1, dimworld, ctype > |
| | Element specialization of FoamGridEntityImp for 1d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid. More...
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| class | FoamGridEntityImp< 2, 2, dimworld, ctype > |
| | Element specialization of FoamGridEntityImp for 2d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid. More...
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| class | FoamGridEntity |
| | The implementation of entities in a FoamGrid. More...
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| class | FoamGridEntityPointer |
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| class | FoamGridLevelIterator |
| | Iterator over all entities of a given codimension and level of a grid. More...
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| class | FoamGridLevelIntersectionIterator |
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| class | FoamGridLeafIntersectionIterator |
| | Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of corners of an element! More...
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| class | FoamGridHierarchicIterator |
| | Iterator over the descendants of an entity.Mesh entities of codimension 0 ("elements") allow to visit all entities of codimension 0 obtained through nested, hierarchic refinement of the entity. Iteration over this set of entities is provided by the HierarchicIterator, starting from a given entity. More...
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| class | FoamGridEntity< 0, 2, GridImp > |
| | Specialization for codim-0-entities, i.e., elements for dimgrid==2. More...
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| class | FoamGridEntity< 0, 1, GridImp > |
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| class | FoamGridEntitySeed |
| | The EntitySeed class provides the minmal information needed to restore an Entity using the grid. More...
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| class | GridFactoryBase |
| | Specialization of the generic GridFactory for FoamGrid<dimgrid, dimworld> More...
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| class | GridFactory< FoamGrid< dimgrid, dimworld, ct > > |
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| class | GridFactory< FoamGrid< 1, dimworld, ct > > |
| | Specialization of GridFactoryBase for 1D-FoamGrid<1, dimworld> More...
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| class | GridFactory< FoamGrid< 2, dimworld, ct > > |
| | Specialization of GridFactoryBase for 2D-FoamGrid<2, dimworld> More...
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| class | FoamGridGeometry |
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| class | FoamGridLevelIndexSet |
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| class | FoamGridLeafIndexSet |
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| class | FoamGridIdSet |
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| class | FoamGridLevelIntersection |
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| class | FoamGridLeafIntersection |
| | Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element! More...
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| class | FoamGridIntersection |
| | Base class of all intersections within FoamGrid. More...
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| class | FoamGridLeafIterator |
| | Iterator over all entities of a given codimension and level of a grid. More...
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| class | FoamGridNullIteratorFactory |
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| class | FoamGridEntityBase |
| | Base class for FoamGrid entity implementation classes. More...
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| class | FoamGridEntityImp |
| | The actual entity implementation. More...
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| class | FoamGridEntityImp< 0, dimgrid, dimworld, ctype > |
| | Vertex specialization of FoamGridEntityImp. More...
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| class | FoamGrid |
| | An implementation of the Dune grid interface: a 1- or 2-dimensional simplicial grid in an n-dimensional world. More...
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| struct | FoamGridFamily |
| | Encapsulates loads of types exported by FoamGrid. More...
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