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dune-alugrid
2.8-git
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#include <dune/alugrid/3d/iterator.hh>

Public Types | |
| typedef ALUTwists<(dim==3) ? GridImp::elementType==tetra ? 3 :4 :2, dim-1 > | Twists |
| typedef Twists::Twist | Twist |
| typedef GridImp::template Codim< 0 >::Entity | Entity |
| typedef GridImp::template Codim< 1 >::Geometry | Geometry |
| typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
| typedef ALU3dGridIntersectionIterator< GridImp > | ImplementationType |
| typedef Dune::Intersection< GridImp, Dune::ALU3dGridIntersectionIterator< GridImp > > | Intersection |
| type of the intersection More... | |
| typedef FieldVector< alu3d_ctype, dimworld > | NormalType |
Public Member Functions | |
| ALU3dGridLevelIntersectionIterator () | |
| The default Constructor. More... | |
| ALU3dGridLevelIntersectionIterator (const ThisType &org) | |
| The copy constructor. More... | |
| void | assign (const ThisType &org) |
| assignment of iterators More... | |
| void | increment () |
| increment iterator More... | |
| void | first (const EntityImp &en, int wLevel, const GridImp &grid) |
| bool | neighbor () const |
| return true if across the edge an neighbor on this level exists More... | |
| bool | conforming () const |
| return true if intersection is conforming More... | |
| bool | equals (const ALU3dGridIntersectionIterator< GridImp > &i) const |
| The copy constructor. More... | |
| EntityImp | outside () const |
| access neighbor More... | |
| EntityImp | inside () const |
| access entity where iteration started More... | |
| bool | boundary () const |
| return true if intersection is with boundary. More... | |
| int | boundaryId () const |
| return information about the Boundary More... | |
| size_t | boundarySegmentIndex () const |
| return the boundary segment index More... | |
| int | segmentId () const |
| return the segment id (non-consecutive) More... | |
| LocalGeometry | geometryInInside () const |
| Geometry | geometry () const |
| GeometryType | type () const |
| obtain the type of reference element for this intersection More... | |
| int | indexInInside () const |
| LocalGeometry | geometryInOutside () const |
| int | indexInOutside () const |
| Twist | twistInInside () const |
| returns twist of face compared to inner element More... | |
| Twist | twistInOutside () const |
| returns twist of face compared to outer element More... | |
| NormalType | unitOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
| NormalType | outerNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
| NormalType | integrationOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
| int | level () const |
| return level of iterator (level of item) More... | |
| int | outsideLevel () const |
| const GEOFaceType & | getItem () const |
| return current face More... | |
| int | weight () const |
| return communication weight More... | |
| void | invalidate () |
Public Attributes | |
| unsigned int | refCount_ |
Protected Types | |
| enum | IntersectionIteratorType { IntersectionLeaf , IntersectionLevel , IntersectionBoth } |
| typedef GridImp::Traits::template Codim< 1 >::GeometryImpl | GeometryImpl |
| typedef GridImp::Traits::template Codim< 1 >::LocalGeometryImpl | LocalGeometryImpl |
Protected Member Functions | |
| void | done () |
| template<class EntityType > | |
| void | done (const EntityType &en) |
| void | buildLocalGeometries () const |
| const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTriangleBndType &bnd, int index) const |
| const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOQuadBndType &bnd, int index) const |
| const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTetraElementType &elem, int index) const |
| const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOHexaElementType &elem, int index) const |
Protected Attributes | |
| FaceInfoType | connector_ |
| GeometryInfoType | geoProvider_ |
| const IMPLElementType * | item_ |
| current element from which we started the intersection iterator More... | |
| const BNDFaceType * | ghost_ |
| current pointer to ghost face if iterator was started from ghost element More... | |
| const GridImp * | grid_ |
| pointer to grid implementation More... | |
| int | innerLevel_ |
| int | index_ |
| GeometryImpl | intersectionGlobal_ |
| LocalGeometryImpl | intersectionSelfLocal_ |
| LocalGeometryImpl | intersectionNeighborLocal_ |
| NormalType | unitOuterNormal_ |
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type of the intersection
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| alu_inline Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator |
The default Constructor.
| alu_inline Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator | ( | const ThisType & | org | ) |
The copy constructor.
| alu_inline void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::assign | ( | const ThisType & | org | ) |
assignment of iterators
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return true if intersection is with boundary.
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return information about the Boundary
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return the boundary segment index
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return true if intersection is conforming
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The copy constructor.
| alu_inline void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::first | ( | const EntityImp & | en, |
| int | wLevel, | ||
| const GridImp & | grid | ||
| ) |
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intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
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intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
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intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
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return current face
| alu_inline void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::increment |
increment iterator
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local index of codim 1 entity in self where intersection is contained in
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local index of codim 1 entity in neighbor where intersection is contained
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access entity where iteration started
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return outer normal, this should be dependent on local coordinates for higher order boundary
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return level of iterator (level of item)
| alu_inline bool Dune::ALU3dGridLevelIntersectionIterator< GridImp >::neighbor |
return true if across the edge an neighbor on this level exists
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return outer normal, this should be dependent on local coordinates for higher order boundary
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access neighbor
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return the segment id (non-consecutive)
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returns twist of face compared to inner element
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returns twist of face compared to outer element
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obtain the type of reference element for this intersection
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return unit outer normal, this should be dependent on local coordinates for higher order boundary
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return communication weight
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structure containing the topological and geometrical information about the face which the iterator points to
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current pointer to ghost face if iterator was started from ghost element
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pointer to grid implementation
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current element from which we started the intersection iterator
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